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Implemented pipeline program writers.
Build #386: Pull request #231 synchronize by DragonJoker
October 26, 2023 12:16 1h 56m 8s pipeline_program_writer
October 26, 2023 12:16 1h 56m 8s
Implemented pipeline program writers.
Build #385: Pull request #231 opened by DragonJoker
October 26, 2023 11:42 30m 10s pipeline_program_writer
October 26, 2023 11:42 30m 10s
October 23, 2023 07:33 2h 7m 31s
Fixed unary exprs constants resolution
Build #382: Commit e939898 pushed by DragonJoker
October 22, 2023 16:11 1h 57m 13s development
October 22, 2023 16:11 1h 57m 13s
ShaderAST: Implemented constant resolution for some intrinsics.
Build #380: Commit 77c1fb8 pushed by DragonJoker
October 19, 2023 12:30 2h 37m 13s development
October 19, 2023 12:30 2h 37m 13s
ShaderAST: Implemented constant resolution for some intrinsics.
Build #379: Pull request #226 opened by DragonJoker
October 19, 2023 10:25 1h 56m 38s constant_intrinsics
October 19, 2023 10:25 1h 56m 38s
ShderAST: Processing constants in non constant expressions.
Build #378: Commit e858a0f pushed by DragonJoker
October 19, 2023 05:17 2h 44m 37s development
October 19, 2023 05:17 2h 44m 37s
CompilerSpirV: Introduced debug levels.
Build #375: Commit ea44418 pushed by DragonJoker
October 14, 2023 09:28 2h 6m 48s development
October 14, 2023 09:28 2h 6m 48s
Implemented NonSemantic.Shader.DebugInfo.100
Build #374: Pull request #224 synchronize by DragonJoker
October 14, 2023 05:50 2h 14m 13s spv_debug_info
October 14, 2023 05:50 2h 14m 13s
Implemented NonSemantic.Shader.DebugInfo.100
Build #373: Pull request #224 synchronize by DragonJoker
October 13, 2023 20:48 2h 40m 3s spv_debug_info
October 13, 2023 20:48 2h 40m 3s
Implemented NonSemantic.Shader.DebugInfo.100
Build #372: Pull request #224 opened by DragonJoker
October 13, 2023 20:11 10m 8s spv_debug_info
October 13, 2023 20:11 10m 8s
Added support for SPV_KHR_shader_ballot.
Build #371: Commit d4b86ef pushed by DragonJoker
October 4, 2023 05:31 58m 21s development
October 4, 2023 05:31 58m 21s
Added support for SPV_KHR_shader_ballot.
Build #370: Pull request #221 opened by DragonJoker
October 3, 2023 19:18 1h 9m 41s SPV_KHR_shader_ballot
October 3, 2023 19:18 1h 9m 41s
Added support for global variables declaration.
Build #369: Commit fbfa1f3 pushed by DragonJoker
October 3, 2023 14:05 46m 25s development
October 3, 2023 14:05 46m 25s
Added support for global variables declaration.
Build #368: Pull request #220 synchronize by DragonJoker
October 3, 2023 12:42 1h 22m 18s global_decl
October 3, 2023 12:42 1h 22m 18s
Added support for global variables declaration.
Build #367: Pull request #220 synchronize by DragonJoker
October 3, 2023 11:50 52m 52s global_decl
October 3, 2023 11:50 52m 52s
Added support for global variables declaration.
Build #366: Pull request #220 synchronize by DragonJoker
October 3, 2023 11:27 41m 56s global_decl
October 3, 2023 11:27 41m 56s
Added support for global variables declaration.
Build #365: Pull request #220 opened by DragonJoker
October 3, 2023 11:17 9m 5s global_decl
October 3, 2023 11:17 9m 5s
Fixed remaining warnings.
Build #364: Commit ba421a9 pushed by DragonJoker
September 29, 2023 13:17 1h 38m 30s development
September 29, 2023 13:17 1h 38m 30s
Implemented shader allocator.
Build #363: Pull request #219 synchronize by DragonJoker
September 29, 2023 12:01 41m 57s shader_allocator
September 29, 2023 12:01 41m 57s
Implemented shader allocator.
Build #362: Pull request #219 synchronize by DragonJoker
September 29, 2023 11:54 6m 27s shader_allocator
September 29, 2023 11:54 6m 27s