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LOZ minish cap - freezes at title screen and in game #12
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the fix was correctly implemented in 7c1abce |
this is broken again. the game breaks at different points depending on the bios used (normmatt vs official). likely open bus bs likely related is #4 |
the real fixthe game starts it's first openbus access after this screen fades to black. it will read from my bugi forcefully masked addresses to 24-bit, loghere is a log from my emulator with working openbus behaviour. the log starts from the intro of the game right until zelda walks into the house and the screen fades to black.
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seems to freeze at the title screen if i don't hle the bios_div (indicating it's timing related).
if i do get in game, then it freezes here instead
music will continue to play, but nothing else happens.
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