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Releases: bvibber/ogv.js

1.1.1-alpha.2

14 May 11:17
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1.1.1-alpha.2 Pre-release
Pre-release
  • 1.1.1-alpha.2 - 2016-05-14
    • pause event now fired before ended
    • avoid infinite 'ended' events
    • fix slight a/v sync loss after pause/play
    • release audio resources during pause/seek
  • 1.1.1-alpha.0
    • fix occasional loss of a/v sync after source switch
    • loadeddata event now fired

1.1.1-alpha.0: Fire loadeddata event when one frame available

12 May 04:34
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  • fix occasional loss of a/v sync after source switch
  • loadeddata event now fired

1.1.0

11 May 16:52
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ogv.js 1.1.0 is a backwards-compatible but major update! Fixes include:

  • fixed background tab audio performance
  • fixed race condition in poster removal
  • updated audio-feeder to 0.3.0
  • refactored parts of build using webpack
  • reduction in unnecessary globals
  • added stubs for standard properties
  • volume property now works
  • seeking is much more reliable
  • switching sources is much more reliable
  • Chrome input corruption bug fixed
  • console spam on oggs without skeleton track fixed

1.1.0-alpha.2

04 May 01:21
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1.1.0-alpha.2 Pre-release
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1.1.0-alpha.2 - 2016-05-03

  • fixed background tab audio performance

1.1.0-alpha.1 - 2016-05-03

  • fixed race condition in poster removal
  • fixed regression in empty 'src' property
  • updated audio-feeder to 0.3.0

1.1.0-alpha.0 - 2016-05-01

  • refactored parts of build using webpack
  • reduction in unnecessary globals
  • added stubs for standard properties
  • volume property now works
  • seeking is much more reliable
  • switching sources is much more reliable
  • Chrome input corruption bug fixed
  • console spam on oggs without skeleton track fixed

1.1.0-alpha.1

03 May 22:46
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1.1.0-alpha.1 Pre-release
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1.1.0-alpha.1 - 2016-05-03

  • fixed race condition in poster removal
  • fixed regression in empty 'src' property
  • updated audio-feeder to 0.3.0

1.1.0-alpha.0 - 2016-05-01

  • refactored parts of build using webpack
  • reduction in unnecessary globals
  • added stubs for standard properties
  • volume property now works
  • seeking is much more reliable
  • switching sources is much more reliable
  • Chrome input corruption bug fixed
  • console spam on oggs without skeleton track fixed

1.1.0-alpha.0

01 May 12:03
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1.1.0-alpha.0 Pre-release
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1.1.0-alpha.0 - 2016-05-01

  • refactored parts of build using webpack
  • reduction in unnecessary globals
  • added stubs for standard properties
  • volume property now works
  • seeking is much more reliable
  • switching sources is much more reliable
  • Chrome input corruption bug fixed
  • console spam on oggs without skeleton track fixed

ogv.js is also now available on npm: https://www.npmjs.com/package/ogv

1.0

04 Sep 18:41
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1.0

Initial stable release! Feature set is as currently used on Wikipedia for Safari/IE/Edge media compatibility.

Controls not yet included in the bare player widget -- custom controls are required to manage playback. Basic HTMLVideoElement-like API is provided, but incomplete. WebM still very experimental and is disabled by default.

See readme for more info and live demo to watch light and sound on your screen.

0.9.9

17 Aug 05:36
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0.9.9 Pre-release
Pre-release

Cleanup and fixes:

  • auto-detect resource base dir
  • fixes for calling play() immediately
  • fixes for opus
  • console cleanup
  • misc fixes

Expect 1.0 release very shortly!

Controls not yet included in the bare player widget. WebM still very experimental and is disabled by default.

See readme for more info and live demo to watch light and sound on your screen.

0.9.8: quick fix for IE audio stuttering

10 Aug 18:03
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Fixes for Internet Explorer:

  • workaround for audio files 'stuttering' badly on IE with Flash audio shim

Expect 1.0 release very shortly!

Controls not yet included in the bare player widget. WebM still very experimental and is disabled by default.

See readme for more info and live demo to watch light and sound on your screen.

0.9.7

07 Aug 17:40
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0.9.7 Pre-release
Pre-release

Performance fixes for Internet Explorer over earlier 0.9.x releases:

  • disable WebGL when in software rendering mode (custom drawing is faster in this case)
  • reduce plugin communication overhead for Flash audio shim

Expect 1.0 release very shortly!

Controls not yet included in the bare player widget. WebM still very experimental and is disabled by default.

See readme for more info and live demo to watch light and sound on your screen.