Releases: bvibber/ogv.js
1.1.1-alpha.2
- 1.1.1-alpha.2 - 2016-05-14
- pause event now fired before ended
- avoid infinite 'ended' events
- fix slight a/v sync loss after pause/play
- release audio resources during pause/seek
- 1.1.1-alpha.0
- fix occasional loss of a/v sync after source switch
- loadeddata event now fired
1.1.1-alpha.0: Fire loadeddata event when one frame available
- fix occasional loss of a/v sync after source switch
- loadeddata event now fired
1.1.0
ogv.js 1.1.0 is a backwards-compatible but major update! Fixes include:
- fixed background tab audio performance
- fixed race condition in poster removal
- updated audio-feeder to 0.3.0
- refactored parts of build using webpack
- reduction in unnecessary globals
- added stubs for standard properties
- volume property now works
- seeking is much more reliable
- switching sources is much more reliable
- Chrome input corruption bug fixed
- console spam on oggs without skeleton track fixed
1.1.0-alpha.2
1.1.0-alpha.2 - 2016-05-03
- fixed background tab audio performance
1.1.0-alpha.1 - 2016-05-03
- fixed race condition in poster removal
- fixed regression in empty 'src' property
- updated audio-feeder to 0.3.0
1.1.0-alpha.0 - 2016-05-01
- refactored parts of build using webpack
- reduction in unnecessary globals
- added stubs for standard properties
- volume property now works
- seeking is much more reliable
- switching sources is much more reliable
- Chrome input corruption bug fixed
- console spam on oggs without skeleton track fixed
1.1.0-alpha.1
1.1.0-alpha.1 - 2016-05-03
- fixed race condition in poster removal
- fixed regression in empty 'src' property
- updated audio-feeder to 0.3.0
1.1.0-alpha.0 - 2016-05-01
- refactored parts of build using webpack
- reduction in unnecessary globals
- added stubs for standard properties
- volume property now works
- seeking is much more reliable
- switching sources is much more reliable
- Chrome input corruption bug fixed
- console spam on oggs without skeleton track fixed
1.1.0-alpha.0
1.1.0-alpha.0 - 2016-05-01
- refactored parts of build using webpack
- reduction in unnecessary globals
- added stubs for standard properties
- volume property now works
- seeking is much more reliable
- switching sources is much more reliable
- Chrome input corruption bug fixed
- console spam on oggs without skeleton track fixed
ogv.js is also now available on npm: https://www.npmjs.com/package/ogv
1.0
Initial stable release! Feature set is as currently used on Wikipedia for Safari/IE/Edge media compatibility.
Controls not yet included in the bare player widget -- custom controls are required to manage playback. Basic HTMLVideoElement-like API is provided, but incomplete. WebM still very experimental and is disabled by default.
See readme for more info and live demo to watch light and sound on your screen.
0.9.9
Cleanup and fixes:
- auto-detect resource base dir
- fixes for calling play() immediately
- fixes for opus
- console cleanup
- misc fixes
Expect 1.0 release very shortly!
Controls not yet included in the bare player widget. WebM still very experimental and is disabled by default.
See readme for more info and live demo to watch light and sound on your screen.
0.9.8: quick fix for IE audio stuttering
Fixes for Internet Explorer:
- workaround for audio files 'stuttering' badly on IE with Flash audio shim
Expect 1.0 release very shortly!
Controls not yet included in the bare player widget. WebM still very experimental and is disabled by default.
See readme for more info and live demo to watch light and sound on your screen.
0.9.7
Performance fixes for Internet Explorer over earlier 0.9.x releases:
- disable WebGL when in software rendering mode (custom drawing is faster in this case)
- reduce plugin communication overhead for Flash audio shim
Expect 1.0 release very shortly!
Controls not yet included in the bare player widget. WebM still very experimental and is disabled by default.
See readme for more info and live demo to watch light and sound on your screen.