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libradio - an AVR library for 434MHz communications

This repo has the source code (and Makefile) to build a master/slave radio communications system based on the Si4463 radio. The code is designed to work with the Kalopa Robotics microcontroller board which features an Atmel ATMega328P CPU and a Si4463 radio module. However, any Arduino and Si4463 combination will work. The Si4463 is quite a complicated radio and requires a lot of setup and hand-holding. But it is an amazing transceiver with a wide range of functions and abilities.

The entire system uses multiple channels within the 434MHz frequency range. A central controller application (there can be more than one) is responsible for sending command packets to the client systems and periodically requesting status to be transmitted back on a separate channel. Packets are anywhere from 6 to 22 bytes in length. The key header components are a two byte time stamp, a destination node ID (or 0x00 for broadcast), a data length (not including the header), a command byte and a checksum (currently unused). This is followed by zero or more data bytes. But note that most commands are application-specific and this system does not need to understand the command, it just needs to send the command intact to the specified client (or all clients, if it is a broadcast).

The main controller will also broadcast a time-of-day update on a periodic basis, which achieves two things. Firstly, it means that all devices have the same timestamp. Secondly, it means that an active device will stay active as long as it sees radio traffic periodically.

The State Machine

The library operates a state machine with the following states:

  • LIBRADIO_STATE_STARTUP
  • LIBRADIO_STATE_ERROR
  • LIBRADIO_STATE_LOW_BATTERY
  • LIBRADIO_STATE_COLD
  • LIBRADIO_STATE_WARM
  • LIBRADIO_STATE_LISTEN
  • LIBRADIO_STATE_ACTIVE

Additional states can easily be added, as long as they start with a value greater than or equal to NLIBRADIO_STATES. When the client code starts up, it immediately goes into a STARTUP state, and the board LED will remain on. If any issues arise during startup, such as a radio failure, the code will drop into an ERROR state. This is obvious due to the fast flashing of the onboard LED. Assuming all went well, the client will migrate from a STARTUP state to a LISTEN state where it will listen for radio traffic. It will listen for up to two minutes for an activation command to be received. Activation commands indicate the operating channel for the client device, it's channel-unique ID (only valid during the active period), and four bytes to identify the specific device. If a valid activation command is received, then the client device will move to an ACTIVE state until either radio communication is lost, or the device is sent a deactivation command.

Should the device not receive any radio traffic during the LISTEN state, it will drop into a COLD sleep. At this point, any hardware which can be disabled is turned off and the master clock is slowed down as much as possible to reduce the number of interrupts waking the CPU from a sleep. Every hour, the client will switch again to a LISTEN state and listen for sixty seconds for radio traffic. If, during a LISTEN state, radio traffic is heard, but no activation command is received for this device, then it will drop back to a WARM sleep. The WARM sleep state is similar to the COLD state except that it will re-awaken after a five minutes rather than an hour, and will listen for two minutes instead of one minute.

The system is expected to monitor battery voltage, and in the event of a low voltage in the battery circuit (around 3v per 18650 battery), the system will drop to a LOW_BATTERY state until a high water mark is achieved and it can transition to a COLD state. In a low battery state, the system will not enable the radio or listen for radio traffic.

The intent here is that inactive devices will reduce their power consumption greatly when inactive or low on charge. The steps to bring up the network involve first activating the main controller and telling it which channels it is allowed to use - this allows for multiple controllers on separate frequencies. The main controller will broadcast the time of day on any active channels, as soon as it has been activated. It will take up to an hour for the client radios on the network to hear these time broadcasts, and exit hibernation. If they are not activated, thereafter they will remain in a WARM state and will check more frequently for activation messages.

The onboard LED will flash in a certain sequence depending on what state the system is currently in. Using software to flash the LED on and off means that it is a sure indication that the software is actually doing something. What's more, the different sequences offer more information than just ON or OFF.

State LED Sequence
LIBRADIO_STATE_STARTUP Solid "ON"
LIBRADIO_STATE_ERROR Fast flashing on/off
LIBRADIO_STATE_LOW_BATTERY LED is off
LIBRADIO_STATE_COLD 1.6s flash every hour
LIBRADIO_STATE_WARM 3.2s flash every fifteen minutes
LIBRADIO_STATE_LISTEN On/off flashing sequence
LIBRADIO_STATE_ACTIVE "Heartbeat" sequence

For user-added states, the LED will just indicate an ACTIVE state.

Radio Commands

For information on the command-set, see the COMMANDS.md file.

Absolute Client Identification

The library supports an identification system where each device is pre-configured with four unique bytes. The first two of these bytes represent the category of client device, and are user-selectable. The last two bytes are used to specify the instance of that type of device. For example, the reference oil tank measurement client has a major category ID of 127 and a minor category ID of 1. These are hard-coded in the client firmware. The instance number is saved in EEPROM so that there can be up to 65532 oil tank measurement clients on the network. The values 0x00 and 0xff can not be used as category or instance bytes. A production line could produce oil tank measurement devices all with the tuple [127, 1, 0, 1] and then use the EEPROM updating mechanisms to reprogram each device with a unique instance number, effectively updating the last two bytes of the tuple.

It is recommended that the first byte, cat1 in the code, be used to specify a major taxonomy of devices and cat2 be used to specify the minor taxonomy. However, this is not enforced and is merely a suggestion.

Client Activation

Client activation is not trivial. All clients are expected to support the main command set, which comprises commands in the range 0x00 -> 0x0f.

This activation message should be sent, several times over the course of a few minutes (and indeed up to fifteen minutes in the case of a device in a WARM state). On the assigned radio channel, a RADIO_CMD_STATUS command is transmitted on a periodic basis by default, so that the active stations will report their status. The status block of a client station is application-specific. The intent is that a status command will be received on a separate channel, and forwarded to any down-stream software which might be interested in that device. As the entire system is open-loop and asynchronous, there is no definitive way to know if a device has received the activation command and is now active and online. The best approach is to repeat the activation message every minute, until such time as a status response is received. due to the cold sleep mechanism, this could take up to an hour. In practice, all devices will move to a warm sleep once the radio has been heard transmitting. In that case, it should take less than fifteen minutes for the activation to be heard, and another few minutes for the station to report its status on foot of a request on the assigned channel.

Eventually the requested station will appear on the network, or the various down-stream systems will give up.

Time and Date

Three variables are used to record the date and time, to the nearest 10ms. The main time loop is ms_ticks and this is used to count clock ticks with a frequency of 10ms per tick. As it is an unsigned 16 bit number, it will roll over every ten minutes. In fact, it will never get larger than 59,999. the next variable is the time of day in increments of ten minutes. This can range from 0 through to 143 over the course of a day. It can, under certain circumstances, go above 143. For events planned up to 18:19PM on the following day, the time of day value can be anywhere from 144 through to 254. Generally though, this should be avoided. The value of 0xff (255) is reserved for the special case where the time of day is not known. When the tens_of_minutes value is set to 0xff, then all time of day calculations are stopped. Also, the interrupt service routine which manages the time of day will also stop incrementing the ms_ticks value as well.

The third and final variable is the date variable which is sixteen bits and application-specific. The value is given to the main controller and is rebroadcast throughout the network. As it is not used by the library nor the controller, it can mean anything. In fact, it can be ignored, if desired. An advised (but not enforced) convention might be to set this to the number of days since January 1st, 2000. Note that none of the code herein will increment or set this value, so it is up to the higher-level applications to set the value and for the low-level client applications to make use of it.

There is an interesting artifact with the way the tens of minutes functionality works in that in the absence of an update after midnight, the value will continue from 144 onwards. It will not wrap around. This means that if the system has not issued a time command in the period from midnight until 18:20 that day, then the value will automatically increment to 0xff and stop all clock mechanisms. Ideally a time packet would be transmitted on a regular basis by the main controller, so this should never occur. Also, it is more likely that the state machine will move the client to a WARM or COLD state if no radio traffic is received, and both of those states will also stop the time of day clock.

Radio Details

The Si4463 radio chip is a complex device. Aliexpress sells them as a simple board with some signal conditioning circuits and a crystal oscillator.

  • Chip Mask Revision: 11
  • Part: 4463
  • Part Build: 0
  • ID: 15
  • Customer ID: 0
  • RevInt: f
  • Patch: 0
  • Func: 1

Digikey shows five chips, of which one (B0B) is marked as obsolete. These are:

  • B0B-FM
  • B1B-FM
  • B1B-FMR
  • C2A-GM
  • C2A-GMR

The modules I'm using for testing are marked 44631B.

Control Systems

The radio network is controlled by two co-operating systems. At the low level is the master device (source is in .../control). Communicating with this is the local radio monitor (lrmon). The low-level code runs on an embedded board with radio and arranges the communication across the network. It is not particularly intelligent and mostly just accepts transmit requests from lrmon. The lrmon daemon (lrmond) listens on a RabbitMQ channel for requests, and communicates with the low-level radio controller to request status and to activate dormant devices.