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utils-html.js
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utils-html.js
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/*****************************************************************************
*
* This file is part of the Turing-Drawings project. The project is
* distributed at:
* https://github.com/maximecb/Turing-Drawings
*
* Copyright (c) 2012, Maxime Chevalier-Boisvert. All rights reserved.
*
* This software is licensed under the following license (Modified BSD
* License):
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*****************************************************************************/
// Default console logging function implementation
if (!window.console) console = {};
console.log = console.log || function() {};
console.warn = console.warn || function() {};
console.error = console.error || function() {};
console.info = console.info || function() {};
print = function (v) { console.log(String(v)); }
// Check for typed array support
if (!this.Int8Array)
{
console.log('No Int8Array support');
Int8Array = Array;
}
if (!this.Int32Array)
{
console.log('No Int32Array support');
Int32Array = Array;
}
if (!this.Float64Array)
{
console.log('No Float64Array support');
Float64Array = Array;
}
/**
Escape a string for valid HTML formatting
*/
function escapeHTML(str)
{
str = str.replace(/\n/g, '<br>');
str = str.replace(/ /g, ' ');
str = str.replace(/\t/g, ' ');
return str;
}
/**
Encode an array of bytes into base64 string format
*/
function encodeBase64(data)
{
assert (
data instanceof Array,
'invalid data array'
);
var str = '';
function encodeChar(bits)
{
//console.log(bits);
var ch;
if (bits < 26)
ch = String.fromCharCode(65 + bits);
else if (bits < 52)
ch = String.fromCharCode(97 + (bits - 26));
else if (bits < 62)
ch = String.fromCharCode(48 + (bits - 52));
else if (bits === 62)
ch = '+';
else
ch = '/';
str += ch;
}
for (var i = 0; i < data.length; i += 3)
{
var numRem = data.length - i;
// 3 bytes -> 4 base64 chars
var b0 = data[i];
var b1 = (numRem >= 2)? data[i+1]:0
var b2 = (numRem >= 3)? data[i+2]:0
var bits = (b0 << 16) + (b1 << 8) + b2;
encodeChar((bits >> 18) & 0x3F);
encodeChar((bits >> 12) & 0x3F);
if (numRem >= 2)
{
encodeChar((bits >> 6) & 0x3F);
if (numRem >= 3)
encodeChar((bits >> 0) & 0x3F);
else
str += '=';
}
else
{
str += '==';
}
}
return str;
}
// TODO
// TODO: decodeBase64(str)
// TODO