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PLIPanorama.h
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PLIPanorama.h
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/*
* PanoramaGL library
* Version 0.1
* Copyright (c) 2010 Javier Baez <[email protected]>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "PLIScene.h"
#import "PLImage.h"
#import "PLHotspot.h"
@protocol PLIPanorama <PLIScene>
@required
#pragma mark -
#pragma mark properties
@property(nonatomic, readonly, getter=getSides) int sides;
#pragma mark -
#pragma mark init methods
+(id)panorama;
#pragma mark -
#pragma mark property methods
-(int)getPreviewSides;
-(void)setPreviewImage:(PLImage *)value;
-(int)getSides;
#pragma mark -
#pragma mark texture remove methods
-(void)removePreviewTextureAtIndex:(NSUInteger)index;
-(void)removeAllPreviewTextures;
-(void)removeAllTextures;
#pragma mark -
#pragma mark clear methods
-(void)clearPanorama;
#pragma mark -
#pragma mark hotspot methods
-(void)addHotspot:(PLHotspot *)hotspot;
-(void)removeHotspot:(PLHotspot *)hotspot;
-(void)removeHotspotAtIndex:(NSUInteger)index;
-(void)removeAllHotspots;
@end