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PLTransition.h
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PLTransition.h
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/*
* PanoramaGL library
* Version 0.1
* Copyright (c) 2010 Javier Baez <[email protected]>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "PLObjectBase.h"
#import "PLScene.h"
#import "PLTransitionDelegate.h"
@protocol PLIView;
@interface PLTransition : PLObjectBase
{
#pragma mark -
#pragma mark member variables
@private
NSTimer *timer;
NSTimeInterval interval;
PLTransitionType type;
NSUInteger progressPercentage;
UIView<PLIView> *view;
NSObject<PLIScene> *scene;
BOOL isRunning;
NSObject<PLTransitionDelegate> *delegate;
}
#pragma mark -
#pragma mark properties
@property(nonatomic, assign) NSTimeInterval interval;
@property(nonatomic, readonly) NSUInteger progressPercentage;
@property(nonatomic, readonly) PLTransitionType type;
@property(nonatomic, assign) NSObject<PLTransitionDelegate> *delegate;
#pragma mark -
#pragma mark init methods
-(id)initWithInterval:(NSTimeInterval)interval type:(PLTransitionType)type;
#pragma mark -
#pragma mark control methods
-(BOOL)executeWithView:(UIView<PLIView> *)view scene:(NSObject<PLIScene> *)scene;
-(void)stop;
@end