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detectNet.h
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detectNet.h
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/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __DETECT_NET_H__
#define __DETECT_NET_H__
#include "tensorNet.h"
/**
* Name of default input blob for DetectNet caffe model.
* @ingroup detectNet
*/
#define DETECTNET_DEFAULT_INPUT "data"
/**
* Name of default output blob of the coverage map for DetectNet caffe model.
* @ingroup detectNet
*/
#define DETECTNET_DEFAULT_COVERAGE "coverage"
/**
* Name of default output blob of the grid of bounding boxes for DetectNet caffe model.
* @ingroup detectNet
*/
#define DETECTNET_DEFAULT_BBOX "bboxes"
/**
* Default value of the minimum detection threshold
* @ingroup detectNet
*/
#define DETECTNET_DEFAULT_THRESHOLD 0.5f
/**
* Default alpha blending value used during overlay
* @ingroup detectNet
*/
#define DETECTNET_DEFAULT_ALPHA 120
/**
* Command-line options able to be passed to imageNet::Create()
* @ingroup imageNet
*/
#define DETECTNET_USAGE_STRING "detectNet arguments: \n" \
" --network NETWORK pre-trained model to load, one of the following:\n" \
" * ssd-mobilenet-v1\n" \
" * ssd-mobilenet-v2 (default)\n" \
" * ssd-inception-v2\n" \
" * pednet\n" \
" * multiped\n" \
" * facenet\n" \
" * coco-airplane\n" \
" * coco-bottle\n" \
" * coco-chair\n" \
" * coco-dog\n" \
" --model MODEL path to custom model to load (caffemodel, uff, or onnx)\n" \
" --prototxt PROTOTXT path to custom prototxt to load (for .caffemodel only)\n" \
" --class_labels LABELS path to text file containing the labels for each class\n" \
" --threshold THRESHOLD minimum threshold for detection (default is 0.5)\n" \
" --input_blob INPUT name of the input layer (default is '" DETECTNET_DEFAULT_INPUT "')\n" \
" --output_cvg COVERAGE name of the coverge output layer (default is '" DETECTNET_DEFAULT_COVERAGE "')\n" \
" --output_bbox BOXES name of the bounding output layer (default is '" DETECTNET_DEFAULT_BBOX "')\n" \
" --mean_pixel PIXEL mean pixel value to subtract from input (default is 0.0)\n" \
" --batch_size BATCH maximum batch size (default is 1)\n" \
" --alpha ALPHA overlay alpha blending value, range 0-255 (default: 120)\n" \
" --profile enable layer profiling in TensorRT\n"
/**
* Object recognition and localization networks with TensorRT support.
* @ingroup detectNet
*/
class detectNet : public tensorNet
{
public:
/**
* Object Detection result.
*/
struct Detection
{
// Object Info
uint32_t Instance; /**< Index of this unique object instance */
uint32_t ClassID; /**< Class index of the detected object. */
float Confidence; /**< Confidence value of the detected object. */
// Bounding Box Coordinates
float Left; /**< Left bounding box coordinate (in pixels) */
float Right; /**< Right bounding box coordinate (in pixels) */
float Top; /**< Top bounding box cooridnate (in pixels) */
float Bottom; /**< Bottom bounding box coordinate (in pixels) */
/**< Calculate the width of the object */
inline float Width() const { return Right - Left; }
/**< Calculate the height of the object */
inline float Height() const { return Bottom - Top; }
/**< Calculate the area of the object */
inline float Area() const { return Width() * Height(); }
/**< Calculate the width of the bounding box */
static inline float Width( float x1, float x2 ) { return x2 - x1; }
/**< Calculate the height of the bounding box */
static inline float Height( float y1, float y2 ) { return y2 - y1; }
/**< Calculate the area of the bounding box */
static inline float Area( float x1, float y1, float x2, float y2 ) { return Width(x1,x2) * Height(y1,y2); }
/**< Return the center of the object */
inline void Center( float* x, float* y ) const { if(x) *x = Left + Width() * 0.5f; if(y) *y = Top + Height() * 0.5f; }
/**< Return true if the coordinate is inside the bounding box */
inline bool Contains( float x, float y ) const { return x >= Left && x <= Right && y >= Top && y <= Bottom; }
/**< Return true if the bounding boxes intersect and exceeds area % threshold */
inline bool Intersects( const Detection& det, float areaThreshold=0.0f ) const { return (IntersectionArea(det) / fmaxf(Area(), det.Area()) > areaThreshold); }
/**< Return true if the bounding boxes intersect and exceeds area % threshold */
inline bool Intersects( float x1, float y1, float x2, float y2, float areaThreshold=0.0f ) const { return (IntersectionArea(x1,y1,x2,y2) / fmaxf(Area(), Area(x1,y1,x2,y2)) > areaThreshold); }
/**< Return the area of the bounding box intersection */
inline float IntersectionArea( const Detection& det ) const { return IntersectionArea(det.Left, det.Top, det.Right, det.Bottom); }
/**< Return the area of the bounding box intersection */
inline float IntersectionArea( float x1, float y1, float x2, float y2 ) const { if(!Overlaps(x1,y1,x2,y2)) return 0.0f; return (fminf(Right, x2) - fmaxf(Left, x1)) * (fminf(Bottom, y2) - fmaxf(Top, y1)); }
/**< Return true if the bounding boxes overlap */
inline bool Overlaps( const Detection& det ) const { return !(det.Left > Right || det.Right < Left || det.Top > Bottom || det.Bottom < Top); }
/**< Return true if the bounding boxes overlap */
inline bool Overlaps( float x1, float y1, float x2, float y2 ) const { return !(x1 > Right || x2 < Left || y1 > Bottom || y2 < Top); }
/**< Expand the bounding box if they overlap (return true if so) */
inline bool Expand( float x1, float y1, float x2, float y2 ) { if(!Overlaps(x1, y1, x2, y2)) return false; Left = fminf(x1, Left); Top = fminf(y1, Top); Right = fmaxf(x2, Right); Bottom = fmaxf(y2, Bottom); return true; }
/**< Expand the bounding box if they overlap (return true if so) */
inline bool Expand( const Detection& det ) { if(!Overlaps(det)) return false; Left = fminf(det.Left, Left); Top = fminf(det.Top, Top); Right = fmaxf(det.Right, Right); Bottom = fmaxf(det.Bottom, Bottom); return true; }
/**< Reset all member variables to zero */
inline void Reset() { Instance = 0; ClassID = 0; Confidence = 0; Left = 0; Right = 0; Top = 0; Bottom = 0; }
/**< Default constructor */
inline Detection() { Reset(); }
};
/**
* Overlay flags (can be OR'd together).
*/
enum OverlayFlags
{
OVERLAY_NONE = 0, /**< No overlay. */
OVERLAY_BOX = (1 << 0), /**< Overlay the object bounding boxes */
OVERLAY_LABEL = (1 << 1), /**< Overlay the class description labels */
OVERLAY_CONFIDENCE = (1 << 2), /**< Overlay the detection confidence values */
};
/**
* Network choice enumeration.
*/
enum NetworkType
{
CUSTOM = 0, /**< Custom model from user */
COCO_AIRPLANE, /**< MS-COCO airplane class */
COCO_BOTTLE, /**< MS-COCO bottle class */
COCO_CHAIR, /**< MS-COCO chair class */
COCO_DOG, /**< MS-COCO dog class */
FACENET, /**< Human facial detector trained on FDDB */
PEDNET, /**< Pedestrian / person detector */
PEDNET_MULTI, /**< Multi-class pedestrian + baggage detector */
#if NV_TENSORRT_MAJOR > 4
SSD_MOBILENET_V1, /**< SSD Mobilenet-v1 UFF model, trained on MS-COCO */
SSD_MOBILENET_V2, /**< SSD Mobilenet-v2 UFF model, trained on MS-COCO */
SSD_INCEPTION_V2 /**< SSD Inception-v2 UFF model, trained on MS-COCO */
#endif
};
/**
* Parse a string to one of the built-in pretrained models.
* Valid names are "pednet", "multiped", "facenet", "face", "coco-airplane", "airplane",
* "coco-bottle", "bottle", "coco-chair", "chair", "coco-dog", or "dog".
* @returns one of the detectNet::NetworkType enums, or detectNet::CUSTOM on invalid string.
*/
static NetworkType NetworkTypeFromStr( const char* model_name );
/**
* Parse a string sequence into OverlayFlags enum.
* Valid flags are "none", "box", "label", and "conf" and it is possible to combine flags
* (bitwise OR) together with commas or pipe (|) symbol. For example, the string sequence
* "box,label,conf" would return the flags `OVERLAY_BOX|OVERLAY_LABEL|OVERLAY_CONFIDENCE`.
*/
static uint32_t OverlayFlagsFromStr( const char* flags );
/**
* Load a new network instance
* @param networkType type of pre-supported network to load
* @param threshold default minimum threshold for detection
* @param maxBatchSize The maximum batch size that the network will support and be optimized for.
*/
static detectNet* Create( NetworkType networkType=PEDNET_MULTI, float threshold=DETECTNET_DEFAULT_THRESHOLD,
uint32_t maxBatchSize=DEFAULT_MAX_BATCH_SIZE, precisionType precision=TYPE_FASTEST,
deviceType device=DEVICE_GPU, bool allowGPUFallback=true );
/**
* Load a custom network instance
* @param prototxt_path File path to the deployable network prototxt
* @param model_path File path to the caffemodel
* @param mean_binary File path to the mean value binary proto
* @param class_labels File path to list of class name labels
* @param threshold default minimum threshold for detection
* @param input Name of the input layer blob.
* @param coverage Name of the output coverage classifier layer blob, which contains the confidence values for each bbox.
* @param bboxes Name of the output bounding box layer blob, which contains a grid of rectangles in the image.
* @param maxBatchSize The maximum batch size that the network will support and be optimized for.
*/
static detectNet* Create( const char* prototxt_path, const char* model_path, const char* mean_binary,
const char* class_labels, float threshold=DETECTNET_DEFAULT_THRESHOLD,
const char* input = DETECTNET_DEFAULT_INPUT,
const char* coverage = DETECTNET_DEFAULT_COVERAGE,
const char* bboxes = DETECTNET_DEFAULT_BBOX,
uint32_t maxBatchSize=DEFAULT_MAX_BATCH_SIZE,
precisionType precision=TYPE_FASTEST,
deviceType device=DEVICE_GPU, bool allowGPUFallback=true );
/**
* Load a custom network instance
* @param prototxt_path File path to the deployable network prototxt
* @param model_path File path to the caffemodel
* @param mean_pixel Input transform subtraction value (use 0.0 if the network already does this)
* @param class_labels File path to list of class name labels
* @param threshold default minimum threshold for detection
* @param input Name of the input layer blob.
* @param coverage Name of the output coverage classifier layer blob, which contains the confidence values for each bbox.
* @param bboxes Name of the output bounding box layer blob, which contains a grid of rectangles in the image.
* @param maxBatchSize The maximum batch size that the network will support and be optimized for.
*/
static detectNet* Create( const char* prototxt_path, const char* model_path, float mean_pixel=0.0f,
const char* class_labels=NULL, float threshold=DETECTNET_DEFAULT_THRESHOLD,
const char* input = DETECTNET_DEFAULT_INPUT,
const char* coverage = DETECTNET_DEFAULT_COVERAGE,
const char* bboxes = DETECTNET_DEFAULT_BBOX,
uint32_t maxBatchSize=DEFAULT_MAX_BATCH_SIZE,
precisionType precision=TYPE_FASTEST,
deviceType device=DEVICE_GPU, bool allowGPUFallback=true );
/**
* Load a custom network instance of a UFF model
* @param model_path File path to the UFF model
* @param class_labels File path to list of class name labels
* @param threshold default minimum threshold for detection
* @param input Name of the input layer blob.
* @param inputDims Dimensions of the input layer blob.
* @param output Name of the output layer blob containing the bounding boxes, ect.
* @param numDetections Name of the output layer blob containing the detection count.
* @param maxBatchSize The maximum batch size that the network will support and be optimized for.
*/
static detectNet* Create( const char* model_path, const char* class_labels, float threshold,
const char* input, const Dims3& inputDims,
const char* output, const char* numDetections,
uint32_t maxBatchSize=DEFAULT_MAX_BATCH_SIZE,
precisionType precision=TYPE_FASTEST,
deviceType device=DEVICE_GPU, bool allowGPUFallback=true );
/**
* Load a new network instance by parsing the command line.
*/
static detectNet* Create( int argc, char** argv );
/**
* Usage string for command line arguments to Create()
*/
static inline const char* Usage() { return DETECTNET_USAGE_STRING; }
/**
* Destory
*/
virtual ~detectNet();
/**
* Detect object locations from an RGBA image, returning an array containing the detection results.
* @param[in] input float4 RGBA input image in CUDA device memory.
* @param[in] width width of the input image in pixels.
* @param[in] height height of the input image in pixels.
* @param[out] detections pointer that will be set to array of detection results (residing in shared CPU/GPU memory)
* @param[in] overlay bitwise OR combination of overlay flags (@see OverlayFlags and @see Overlay()), or OVERLAY_NONE.
* @returns The number of detected objects, 0 if there were no detected objects, and -1 if an error was encountered.
*/
int Detect( float* input, uint32_t width, uint32_t height, Detection** detections, uint32_t overlay=OVERLAY_BOX );
/**
* Detect object locations in an RGBA image, into an array of the results allocated by the user.
* @param[in] input float4 RGBA input image in CUDA device memory.
* @param[in] width width of the input image in pixels.
* @param[in] height height of the input image in pixels.
* @param[out] detections pointer to user-allocated array that will be filled with the detection results.
* @see GetMaxDetections() for the number of detection results that should be allocated in this buffer.
* @param[in] overlay bitwise OR combination of overlay flags (@see OverlayFlags and @see Overlay()), or OVERLAY_NONE.
* @returns The number of detected objects, 0 if there were no detected objects, and -1 if an error was encountered.
*/
int Detect( float* input, uint32_t width, uint32_t height, Detection* detections, uint32_t overlay=OVERLAY_BOX );
/**
* Draw the detected bounding boxes overlayed on an RGBA image.
* @note Overlay() will automatically be called by default by Detect(), if the overlay parameter is true
* @param input float4 RGBA input image in CUDA device memory.
* @param output float4 RGBA output image in CUDA device memory.
* @param detections Array of detections allocated in CUDA device memory.
*/
bool Overlay( float* input, float* output, uint32_t width, uint32_t height, Detection* detections, uint32_t numDetections, uint32_t flags=OVERLAY_BOX );
/**
* Retrieve the minimum threshold for detection.
* TODO: change this to per-class in the future
*/
inline float GetThreshold() const { return mCoverageThreshold; }
/**
* Set the minimum threshold for detection.
*/
inline void SetThreshold( float threshold ) { mCoverageThreshold = threshold; }
/**
* Retrieve the maximum number of simultaneous detections the network supports.
* Knowing this is useful for allocating the buffers to store the output detection results.
*/
inline uint32_t GetMaxDetections() const { return mMaxDetections; }
/**
* Retrieve the number of object classes supported in the detector
*/
inline uint32_t GetNumClasses() const { return mNumClasses; }
/**
* Retrieve the description of a particular class.
*/
inline const char* GetClassDesc( uint32_t index ) const { return mClassDesc[index].c_str(); }
/**
* Retrieve the class synset category of a particular class.
*/
inline const char* GetClassSynset( uint32_t index ) const { return mClassSynset[index].c_str(); }
/**
* Retrieve the path to the file containing the class descriptions.
*/
inline const char* GetClassPath() const { return mClassPath.c_str(); }
/**
* Retrieve the RGBA visualization color a particular class.
*/
inline float* GetClassColor( uint32_t classIndex ) const { return mClassColors[0] + (classIndex*4); }
/**
* Set the visualization color of a particular class of object.
*/
void SetClassColor( uint32_t classIndex, float r, float g, float b, float a=255.0f );
/**
* Set overlay alpha blending value for all classes (between 0-255).
*/
void SetOverlayAlpha( float alpha );
protected:
// constructor
detectNet( float meanPixel=0.0f );
bool allocDetections();
bool defaultColors();
void defaultClassDesc();
bool loadClassDesc( const char* filename );
bool init( const char* prototxt_path, const char* model_path, const char* mean_binary, const char* class_labels,
float threshold, const char* input, const char* coverage, const char* bboxes, uint32_t maxBatchSize,
precisionType precision, deviceType device, bool allowGPUFallback );
int clusterDetections( Detection* detections, uint32_t width, uint32_t height );
int clusterDetections( Detection* detections, int n, float threshold=0.75f );
void sortDetections( Detection* detections, int numDetections );
float mCoverageThreshold;
float* mClassColors[2];
float mMeanPixel;
std::vector<std::string> mClassDesc;
std::vector<std::string> mClassSynset;
std::string mClassPath;
uint32_t mCustomClasses;
uint32_t mNumClasses;
Detection* mDetectionSets[2]; // list of detections, mNumDetectionSets * mMaxDetections
uint32_t mDetectionSet; // index of next detection set to use
uint32_t mMaxDetections; // number of raw detections in the grid
static const uint32_t mNumDetectionSets = 16; // size of detection ringbuffer
};
#endif