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Hmmm. For what it's worth, I just tried adding the following to the ATTEMPT 1 <WinAppSdkBuildToolsVersion>10.0.22621.0</WinAppSdkBuildToolsVersion> RESULT: On all projects, I get the following errors:
ATTEMPT 2 <WinAppSdkBuildToolsVersion>10.0.22621.756</WinAppSdkBuildToolsVersion> RESULT: On the Single Project App Project, I get the following errors:
To summarize, Using |
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OK, looks like I just got lucky! I had |
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Team UNO!
First, you guys are awesome. I'm starting to believe that Microsoft should give ownership of WinAppSDK to you guys because, in every step of the development / publication process, UNO is just more developer centric. My guess is that you have a much better understanding of what it's like to be the consumer of a framework.
Here's what I'm struggling with: I've just spent a couple of weeks finding a non-mutually exclusive work around for the WinAppSDK+UNO WebView2 issue, CSWinRT compile issue, and using
SkiaSharp.Views.Windows.SKXamlCanvas
at the same time. So imagine my disappointment when I submit the app to Partner Center and receive the following errors:Well, it turns out that I'm sort of painted into a corner. More recent versions of UNO use WindowsAppSDK 1.6 ... but it appears that brings more recent versions of
Microsoft.Windows.SDK.BuildTools
- which Partner Center won't yet allow. It looks like you're already aware of this so I thought a new discussion (rather than an new issue) might be appropriate.Any insights or possible work arounds would be appreciated.
Thanks and 100% grateful for you and your team.
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