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Not a dead lock problem. It is just too slow.
Put 10000 small objects and use 4 thread to get(remote buffer). The total spent time is 100 times than 1000 small objects on TCP.
/cc @vegetableysm, this issus/pr has had no activity for for a long time, could you folks help to review the status ?
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/cc @vegetableysm, this issus/pr has had no activity for for a long time, could you folks help to review the status ?
To suppress further notifications,
for issues,
if it is waiting for further response from the reporter/author, please help to add the label requires-further-info,
if you have already started working on it, please add the label work-in-progress to the issue,
if this issue requires further designing discussion and not in current plan, or won't be fixed, please add the label requires-further-discussion or wontfix to the issue,
for pull requests,
if you are still working on it and it is not ready for reviewing, please convert this pull request as draft PR,
if you have decided to hold this development on, please add the requires-further-discussion label to the pull request.
Thanks!
Describe your problem
The get operation blocks when multiple threads request a large number of objects at the same time and some threads tries to delete the object.
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