-
Notifications
You must be signed in to change notification settings - Fork 45
/
runtime.go
271 lines (245 loc) · 7.5 KB
/
runtime.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
// Package utils contains all utility functions that currently have no better home than here.
package utils
import (
"context"
"fmt"
"os"
"os/signal"
"runtime"
"runtime/debug"
"sync"
"syscall"
"time"
"github.com/edaniels/golog"
)
// ContextualMain calls a main entry point function with a cancellable
// context via SIGTERM. This should be called once per process so as
// to not clobber the signals from Notify.
func ContextualMain[L ILogger](main func(ctx context.Context, args []string, logger L) error, logger L) {
// This will only run on a successful exit due to the fatal error
// logic in contextualMain.
defer func() {
if err := FindGoroutineLeaks(); err != nil {
fmt.Fprintf(os.Stderr, "goroutine leak(s) detected: %v\n", err)
}
}()
contextualMain(main, false, logger)
}
// ContextualMainQuit is the same as ContextualMain but catches quit signals into the provided
// context accessed via ContextMainQuitSignal.
func ContextualMainQuit[L ILogger](main func(ctx context.Context, args []string, logger L) error, logger L) {
contextualMain(main, true, logger)
}
func contextualMain[L ILogger](main func(ctx context.Context, args []string, logger L) error, quitSignal bool, logger L) {
ctx, stop := signal.NotifyContext(context.Background(), os.Interrupt, syscall.SIGTERM)
if quitSignal {
quitC := make(chan os.Signal, 1)
signal.Notify(quitC, syscall.SIGQUIT)
ctx = ContextWithQuitSignal(ctx, quitC)
}
usr1C := make(chan os.Signal, 1)
notifySignals(usr1C)
var signalWatcher sync.WaitGroup
signalWatcher.Add(1)
defer signalWatcher.Wait()
defer stop()
ManagedGo(func() {
for {
if !SelectContextOrWaitChan(ctx, usr1C) {
return
}
buf := make([]byte, 1024)
for {
n := runtime.Stack(buf, true)
if n < len(buf) {
buf = buf[:n]
break
}
buf = make([]byte, 2*len(buf))
}
logger.Warn(string(buf))
}
}, signalWatcher.Done)
readyC := make(chan struct{})
readyCtx := ContextWithReadyFunc(ctx, readyC)
if err := FilterOutError(main(readyCtx, os.Args, logger), context.Canceled); err != nil {
fatal(logger, err)
}
}
var fatal = func(logger ILogger, args ...interface{}) {
logger.Fatal(args...)
}
type ctxKey int
const (
ctxKeyQuitSignaler = ctxKey(iota)
ctxKeyReadyFunc
ctxKeyIterFunc
)
// ContextWithQuitSignal attaches a quit signaler to the given context.
func ContextWithQuitSignal(ctx context.Context, c <-chan os.Signal) context.Context {
return context.WithValue(ctx, ctxKeyQuitSignaler, c)
}
// ContextMainQuitSignal returns a signal channel for quits. It may
// be nil if the value was never set.
func ContextMainQuitSignal(ctx context.Context) <-chan os.Signal {
signaler := ctx.Value(ctxKeyQuitSignaler)
if signaler == nil {
return nil
}
return signaler.(<-chan os.Signal)
}
// ContextWithReadyFunc attaches a ready signaler to the given context.
func ContextWithReadyFunc(ctx context.Context, c chan<- struct{}) context.Context {
closeOnce := sync.Once{}
return context.WithValue(ctx, ctxKeyReadyFunc, func() {
closeOnce.Do(func() {
close(c)
})
})
}
// ContextMainReadyFunc returns a function for indicating readiness. This
// is intended for main functions that block forever (e.g. daemons).
func ContextMainReadyFunc(ctx context.Context) func() {
signaler := ctx.Value(ctxKeyReadyFunc)
if signaler == nil {
return func() {}
}
return signaler.(func())
}
// ContextWithIterFunc attaches an iteration func to the given context.
func ContextWithIterFunc(ctx context.Context, f func()) context.Context {
return context.WithValue(ctx, ctxKeyIterFunc, f)
}
// ContextMainIterFunc returns a function for indicating an iteration of the
// program has completed.
func ContextMainIterFunc(ctx context.Context) func() {
iterFunc := ctx.Value(ctxKeyIterFunc)
if iterFunc == nil {
return func() {}
}
return iterFunc.(func())
}
// PanicCapturingGo spawns a goroutine to run the given function and captures
// any panic that occurs and logs it.
func PanicCapturingGo(f func()) {
PanicCapturingGoWithCallback(f, nil)
}
const waitDur = 3 * time.Second
// PanicCapturingGoWithCallback spawns a goroutine to run the given function and captures
// any panic that occurs, logs it, and calls the given callback. The callback can be
// used for restart functionality.
func PanicCapturingGoWithCallback(f func(), callback func(err interface{})) {
go func() {
defer func() {
if err := recover(); err != nil {
debug.PrintStack()
golog.Global().Errorw("panic while running function", "error", err)
if callback == nil {
return
}
golog.Global().Infow("waiting a bit to call callback", "wait", waitDur.String())
time.Sleep(waitDur)
callback(err)
}
}()
f()
}()
}
// ManagedGo keeps the given function alive in the background until
// it terminates normally.
func ManagedGo(f, onComplete func()) {
PanicCapturingGoWithCallback(func() {
defer func() {
if err := recover(); err == nil && onComplete != nil {
onComplete()
} else if err != nil {
// re-panic
panic(err)
}
}()
f()
}, func(_ interface{}) {
ManagedGo(f, onComplete)
})
}
// SelectContextOrWait either terminates because the given context is done
// or the given duration elapses. It returns true if the duration elapsed.
func SelectContextOrWait(ctx context.Context, dur time.Duration) bool {
timer := time.NewTimer(dur)
defer timer.Stop()
return SelectContextOrWaitChan(ctx, timer.C)
}
// SelectContextOrWaitChan either terminates because the given context is done
// or the given time channel is received on. It returns true if the channel
// was received on.
func SelectContextOrWaitChan[T any](ctx context.Context, c <-chan T) bool {
select {
case <-ctx.Done():
return false
default:
}
select {
case <-ctx.Done():
return false
case <-c:
}
return true
}
// SlowGoroutineWatcherAfterContext is used to monitor if a goroutine is going "slow".
// It will first wait for the given context to be done and then kick off
// a wait based on 'dur'. If 'dur' elapses before the cancel func is called, then
// currently running goroutines will be dumped. The returned channel can be used to wait for
// this background goroutine to finish.
func SlowGoroutineWatcherAfterContext(
ctx context.Context,
dur time.Duration,
slowMsg string,
logger ZapCompatibleLogger,
) (<-chan struct{}, func()) {
return slowGoroutineWatcher(ctx, dur, slowMsg, logger)
}
// SlowGoroutineWatcher is used to monitor if a goroutine is going "slow".
// It will first kick off a wait based on 'dur'. If 'dur' elapses before the cancel func is called,
// then currently running goroutines will be dumped. The returned channel can be used to wait for
// this background goroutine to finish.
func SlowGoroutineWatcher(
dur time.Duration,
slowMsg string,
logger ZapCompatibleLogger,
) (<-chan struct{}, func()) {
//nolint:staticcheck
return slowGoroutineWatcher(nil, dur, slowMsg, logger)
}
func slowGoroutineWatcher(
ctx context.Context,
dur time.Duration,
slowMsg string,
logger ZapCompatibleLogger,
) (<-chan struct{}, func()) {
slowWatcher := make(chan struct{})
slowWatcherCtx, slowWatcherCancel := context.WithCancel(context.Background())
PanicCapturingGo(func() {
defer close(slowWatcher)
if ctx != nil {
select {
case <-ctx.Done():
case <-slowWatcherCtx.Done():
return
}
}
if !SelectContextOrWait(slowWatcherCtx, dur) {
return
}
buf := make([]byte, 1024)
for {
n := runtime.Stack(buf, true)
if n < len(buf) {
buf = buf[:n]
break
}
buf = make([]byte, 2*len(buf))
}
logger.Warn(slowMsg, "\n", string(buf))
})
return slowWatcher, slowWatcherCancel
}