Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Flickering and Edge of Tile Visibility #441

Open
buford74 opened this issue Jan 8, 2024 · 3 comments
Open

Flickering and Edge of Tile Visibility #441

buford74 opened this issue Jan 8, 2024 · 3 comments

Comments

@buford74
Copy link

buford74 commented Jan 8, 2024

First off, great product! Thanks for your hard work putting this together. I've seen a similar post on part of this, but wanted to see if I'm possibly using incorrect settings, etc. Once I import a site I see the individual tiles' edges pretty easily. I've seen others import a cleaner file and wondering if I'm missing something.

Also, as you can see when I pan in the video, there is a lot of flickering. Any thoughts on how to fix that issue?

Thanks again!

vid.to.upload.mp4
@vvoovv
Copy link
Owner

vvoovv commented Jan 8, 2024

Hi @buford74

There is a dedicated issue for the problem with gaps between the tiles: #430.

@buford74
Copy link
Author

buford74 commented Jan 9, 2024

Thanks, I did see that one and figured it was the same issue I was having. Any thoughts on the flickering?

@vvoovv
Copy link
Owner

vvoovv commented Jan 9, 2024

It looks like a polygon fight.

Is flickering also present in the Solid mode of the Viewport Shading?

The imported scene for your area of interest is really huge. What if you preserve only a small part of the imported scene and remove the rest. Will the flickering persist?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants