Forgery is an open-source alternative to Valve's Hammer Editor for the Goldsource engine. It is written in .NET and uses Veldrid for rendering, with DirectX 10.
Forgery supports Goldsource mapping but is rather incomplete and buggy. Please consider the following alternate projects:
- TrenchBroom (as of writing, has partial support for HL, hopefully more support is coming)
- Valve Hammer Editor
- JACK (the free version, don't pay for it)
- Older editors such as QuArK, BSP, Radiant, etc.
The Forgery Editor is licensed under BSD-3.
Roadmap
-port the renderer to opentk instead of Veldrid
-crossplatform support
-goldsrc support upgrade
-source engine support