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Usage of two unused render states for special game scenarios (force material hash and texture categories) #674

Usage of two unused render states for special game scenarios (force material hash and texture categories)

Usage of two unused render states for special game scenarios (force material hash and texture categories) #674

Triggered via pull request November 1, 2024 21:41
Status Success
Total duration 30m 30s
Artifacts 3

build.yml

on: pull_request
Matrix: build-windows
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Name Size
dxvk-remix-5c38417-674-debug
121 MB
dxvk-remix-5c38417-674-debugoptimized
130 MB
dxvk-remix-5c38417-674-release
88.9 MB