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Subgroup intrinsics #14
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September 20, 2024 11:36
I thought we had a ScalorOrVector trait already but looks like it never landed: It is slightly different, perhaps they should be the same? |
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I've rebased and made the |
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Requires #12 #13 to be merged first
Adds support for subgroup intrinsics, see GL_KHR_shader_subgroup and SPIRV spec 3.49.24. Non-Uniform Instructions.
Note that the glsl extension only exposes spirv's
OpGroupNonUniform*
instructions, and NOT theOpGroup*
instructions which can be found in 3.49.21. Group and Subgroup Instructions. As manyOpGroup*
instructions are only documented withReserved.
, I assume during development they decided against these and switched to theOpGroupNonUniform*
instructions.Open Questions:
OpGroupNonUniform*
, glsl calls themsubgroup*
. I've decided to name themsubgroup_non_uniform*
but I'm wondering if thenon_uniform
should be dropped as they all are non uniform? Resolved: Dropped thenon_uniform
, all are now namedsubgroup_*
like glsl.trait VectorOrScalar
. But glam's boolean vectors seem to behave weirdly and not work, not even the compiletestarch/any
uses them. Resolved: For now I've just left them unsupported.