Battleground: Fix crash when no players are left in a battleground. #574
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🍰 Pullrequest
This is a small crashfix which occurs when a battleground ends up empty.
Proof
The code looks pretty clear m_bg is set to nullptr and the next BattleGroundMap::Update does m_bg->
While I'm unsure if there should have been some mechanic to prevent the update after the m_bg is cleared it clearly does not work.
It's very trivial to reproduce and test though.
How2Test
-Join a battleground (".debug bg" to join alone).
-Hearthstone out and the server crashes.