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v0.7.0
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lxgr-linux committed Jun 6, 2022
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41 changes: 38 additions & 3 deletions Changelog.md
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# Changelog

## [0.6.4] - 2022-04-26

Test release
## [0.7.0] - 2022-06-06

### Under the hood
- Massive code reorganisation
- Added `PeriodicEventManager`, introducing a centralized approach to handling periodically occurring events
- Enabled pipenv support

### Game design and behaviour
- After all Poketes are dead, players are now transported back to the last visited Pokete center
- Multiple Poketes in a fight are now automatically possible
- NPCs are way smarter now and support multi-answer chats
- Added achievements visible via a submenu
- Added commandline options
- Several new Poketes have been added:
+ [Voglus](wiki.md#voglus)
+ [Ratatat](wiki.md#ratatat)
+ [Crabbat](wiki.md#crabbat)
+ [Rustacean](wiki.md#rustacean)
+ [Saugh](wiki.md#saugh)
+ [Corcos day](wiki.md#corcos-day)
+ [Corcos night](wiki.md#corcos-night)
+ [Raupathor day](wiki.md#raupathor-day)
+ [Raupathor night](wiki.md#raupathor-night)
+ [Mothor](wiki.md#mothor)
- Also the maps "Agrawos" and "Sunny Beach" have been added
- Weather influencing effectivities has been added
- Added notifications
- Ingame time was added:
+ Day and Night active Poketes
+ A clock
+ Time stops after a certain period of idling
- Treats and the Pokete-Care where added to make leveling easier
- The game is now available as an AppImage
- The newly added natures now influence a Poketes stats on an individual basis

[This](https://lxgr-linux.github.io/posts/pokete_1/) article summarises the changes further.

Again very special thanks to @MaFeLP for supporting me!

## [0.6.0] - 2021-11-09

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2 changes: 1 addition & 1 deletion release.py
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"""Contains general constants"""

VERSION = "0.6.4"
VERSION = "0.7.0"
CODENAME = "Grey Edition"
SAVEPATH = "/.cache/pokete"
FRAMETIME = 0.05
2 changes: 1 addition & 1 deletion wiki.md
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v0.6.4
v0.7.0

# Pokete wiki
This wiki/documentation is a compilation of all Poketes/attacks/types present in the Pokete game.
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