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[cmake] Always bundle rubberband statically #743

[cmake] Always bundle rubberband statically

[cmake] Always bundle rubberband statically #743

Workflow file for this run

name: ossia-unity
on: push
jobs:
Unity3DLinux:
runs-on: ubuntu-latest
name: Unity3D (Linux)
steps:
- uses: actions/checkout@v4
- uses: ./.github/actions/latest-ubuntu-toolchain
- name: Build
run: |
cmake -B build -S ${GITHUB_WORKSPACE} -GNinja -DOSSIA_UNITY3D_ONLY=1 -DOSSIA_CI=1 -DCMAKE_INSTALL_PREFIX=install -DCMAKE_BUILD_TYPE=Release
cmake --build build
cmake --build build --target install
- name: Archive Package
uses: actions/upload-artifact@v2
with:
name: ossia-unity
path: install
Unity3DMac:
name: Unity3D (macOS)
runs-on: macos-14
environment: 'Apple Certificate'
steps:
- uses: actions/checkout@v4
- uses: ./.github/actions/latest-mac-toolchain
- name: Build
run: |
cmake -B build -S ${GITHUB_WORKSPACE} -GNinja \
-DOSSIA_UNITY3D_ONLY=1 \
-DCMAKE_INSTALL_PREFIX=install \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
cmake --build build
cmake --build build --target install
- uses: ./.github/actions/mac-codesign
with:
path-to-sign: install
output-name: "ossia-unity-macos.zip"
MAC_CERT_B64: ${{ secrets.MAC_CERT_B64 }}
MAC_CERT_PASSWORD: ${{ secrets.MAC_CERT_PASSWORD }}
MAC_ALTOOL_PASSWORD: ${{ secrets.MAC_ALTOOL_PASSWORD }}
- name: Archive Package
uses: actions/upload-artifact@v2
with:
name: ossia-unity
path: install
Unity3DIOs:
name: Unity3D (iOS)
runs-on: macos-14
environment: 'Apple Certificate'
steps:
- uses: actions/checkout@v4
- uses: ./.github/actions/latest-mac-toolchain
- name: Initialize iOS toolchain
run: |
cd ${GITHUB_WORKSPACE}
git submodule update --init 3rdparty/ios-cmake
- name: Build
run: |
export CMAKE_MAKE_PROGRAM=`command -v ninja`
echo 'CMAKE_MAKE_PROGRAM $CMAKE_MAKE_PROGRAM'
cmake -B build -S ${GITHUB_WORKSPACE} \
-GNinja \
-DOSSIA_UNITY3D_ONLY=1 \
-DOSSIA_CI=1 \
-DCMAKE_INSTALL_PREFIX=install \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_TOOLCHAIN_FILE=${GITHUB_WORKSPACE}/3rdparty/ios-cmake/ios.toolchain.cmake \
-DPLATFORM=OS64 \
-DENABLE_BITCODE=1 \
-DCMAKE_MAKE_PROGRAM=${CMAKE_MAKE_PROGRAM}
cmake --build build
cmake --build build --target install
- uses: ./.github/actions/mac-codesign
with:
path-to-sign: install
output-name: "ossia-unity-ios.zip"
MAC_CERT_B64: ${{ secrets.MAC_CERT_B64 }}
MAC_CERT_PASSWORD: ${{ secrets.MAC_CERT_PASSWORD }}
MAC_ALTOOL_PASSWORD: ${{ secrets.MAC_ALTOOL_PASSWORD }}
- name: Archive Package
uses: actions/upload-artifact@v2
with:
name: ossia-unity-ios
path: install
Unity3DWin32:
name: Unity3D (Win32)
runs-on: 'windows-latest'
steps:
- uses: actions/checkout@v4
- uses: ./.github/actions/latest-msvc-toolchain
- name: Build
shell: cmd
run: |
cmake -B build -S %GITHUB_WORKSPACE% -GNinja -DOSSIA_CI=1 -DOSSIA_UNITY3D_ONLY=1 -DCMAKE_SYSTEM_VERSION=7 -DCMAKE_INSTALL_PREFIX=install -DCMAKE_BUILD_TYPE=Release
cmake --build build
cmake --install build
- name: Archive Package
uses: actions/upload-artifact@v2
with:
name: ossia-unity
path: install
upload_release:
runs-on: ubuntu-latest
needs: [ Unity3DLinux, Unity3DMac, Unity3DIOs, Unity3DWin32 ]
steps:
- uses: actions/[email protected]
with:
name: ossia-unity
path: ossia
- name: Rezip
shell: bash
run: |
ls
SHORT=${GITHUB_REF:11} # remove the 'refs/tags/' prefix
SLUG=${SHORT//\//_} # replace '/' with '_'
zip -r ossia-unity-${SLUG}.zip ossia
- name: Release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
files: ossia-unity*.zip