Huge shoutouts to DorfDork for creating the RENDER96 PROJECT and for letting me be a part of it.
A collaboration texture pack for Super Mario 64 with the people over at the OldSchool HD, now known as Render 96, that is made of a compillation of the best results ESRGAN upscaling could make as the base for this project, as well of some of the original textures Nintendo used, and a heavier focus in original textures made by project contributors which will eventually be an overwhelming majority of what this project is made of. (as of 2022-2023 most if not every upscale has been replaced by original work or the source images the sm64 team built the original textures with. please visit VGTP to stay up to date with the latest texture discoveries) The end goal for this project is to use the original sources for every texture in the game when possible, and use that to hopefully achieve 100% accuracy by recreating the textures with the same process and resources Nintendo had at their disposal back in 1996, as well of incorporating elements from the promotional art into the game with ESRGAN upscales as placeholders for the original textures. The team and I will make to fill in the blanks where no texture sources could be found.
Render 96 Discord server: discord.com/invite/render96
Clamibalism
Fanamel - Found Matches/Provided Hires Links, Maintains Spreadsheet, Worked on adding textures
CharlyCN - Found Matches/Provided Hires Links, Found source imagery for WDW skybox
Roovahlees - Found Matches/Provided Hires Links, Worked on adding textures, Render 96 Texture Pack lead, Runs the VGTP twitter account
Poke Headroom - Found Matches/Provided Hires Links, Worked on adding textures, Render 96 Texture Pack lead
JY - Found Matches/Provided Hires Links, Worked on adding textures
Deefor - Found Matches/Provided Hires Links
Uh-Huh - Found Matches/Provided Hires Links
Pik - Found Matches
Threeplanet - Worked on adding textures
TheExpectedknight - Worked on adding textures
granvillimus - Worked on adding textures
Maxigamer - Worked on Fonts and HUD elements
Nicobros - Worked on painting artwork
P3ST - Provided Placeholder Assets
YinyangGio1987 - Worked on WDW render painting
dokotroopi - Worked on adding textures
MtH - Worked on adding textures
Bradley - Worked on Jolly Roger Bay painting
Nugget - Worked on Tiny huge island painting
Maz - Worked on luigi key
Shoutouts to GhostlyDark for keeping an eye out for the technical stuff
Shoutouts to the Game Upscale discord server and to N00MKRAD creator of Cupscale which is a tool that as of 2022 i had been using a lot to further enhance some of the old texture finds we've been coming across. go support him if you can
https://github.com/pokeheadroom/RESRGAN-16xre-upscale-HD-texture-pack/tree/n64-resrgan-faithful
RESRGAN originally based on the work done by the cleaner aesthetics team, circa May 2020. Check them out!