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A implementation of double-vector-math with vector2 & vector3, written to perform well for high-perf-applications

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VectorMath

A implementation of double-vector-math with vector2 & vector3, written to perform well for high-perf-applications

Why does this exist?

Most implementations of Vectors work with arrays in the background, which makes them perform quite poorly
This implementation uses structs which makes the code a bit more ugly but much better perfoming, its a compromise.

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A implementation of double-vector-math with vector2 & vector3, written to perform well for high-perf-applications

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