fork from https://github.com/olahol/melody
Melody is websocket framework based on github.com/gorilla/websocket that abstracts away the tedious parts of handling websockets. It gets out of your way so you can write real-time apps. Features include:
- Clear and easy interface similar to
net/http
or Gin. - A simple way to broadcast to all or selected connected sessions.
- Message buffers making concurrent writing safe.
- Automatic handling of ping/pong and session timeouts.
- Store data on sessions.
go get github.com/huskar-t/melody
Using Gin:
package main
import (
"github.com/gin-gonic/gin"
"github.com/huskar-t/melody"
"net/http"
)
func main() {
r := gin.Default()
m := melody.New()
r.GET("/", func(c *gin.Context) {
http.ServeFile(c.Writer, c.Request, "index.html")
})
r.GET("/ws", func(c *gin.Context) {
m.HandleRequest(c.Writer, c.Request)
})
m.HandleMessage(func(s *melody.Session, msg []byte) {
m.Broadcast(msg)
})
r.Run(":5000")
}
If you are getting a 403
when trying to connect to your websocket you can change allow all origin hosts:
m := melody.New()
m.Upgrader.CheckOrigin = func(r *http.Request) bool { return true }