Open deep learning compiler stack for cpu, gpu and specialized accelerators
-
Updated
Nov 15, 2024 - Python
Open deep learning compiler stack for cpu, gpu and specialized accelerators
A retargetable MLIR-based machine learning compiler and runtime toolkit.
TornadoVM: A practical and efficient heterogeneous programming framework for managed languages
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Clspv is a compiler for OpenCL C to Vulkan compute shaders
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
Rust bindings for the shaderc library.
One stop shop for getting started with SPIR-V.
Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.
Add a description, image, and links to the spirv topic page so that developers can more easily learn about it.
To associate your repository with the spirv topic, visit your repo's landing page and select "manage topics."