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Releases: mcglincy/dungeondraw-foundry-vtt

0.23.0

22 Apr 19:44
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  • Reorganize drawing tools into a new tool window and add/remove toggle.
  • Start playing & looping any webm video used for wall or floor texture.
  • Fix 0.22.0 and 0.22.1 earlier github release borkage.

0.22.1

22 Apr 15:34
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  • Add missing button text.

0.22.0

22 Apr 15:21
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  • Reorganize drawing tools into a new tool window and add/remove toggle.

0.21.1

12 Apr 19:20
59ed330
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  • Handle missing texture files more gracefully.

0.21.0

12 Apr 01:32
59ed330
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  • Add ellipse tool.

0.20.0

19 Feb 14:38
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  • Add ctrl-z/ctrl-y (cmd-z/cmd-y) keybindings for undo and redo.

0.19.1

18 Jan 18:32
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  • Fix missing import template html file.
  • Don't show changelog popup at startup.

0.19.0

18 Jan 03:21
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  • Add custom themes import checkbox to control wipe vs. merge.

0.18.0

14 Jan 14:49
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  • Japanese localization by BrotherSharper.
  • Add setting for whether to show Dungeon Draw controls to trusted players.
  • Make 3D Canvas setting world-scoped rather than client-scoped.

0.17.0

13 Jan 00:24
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  • Add "match base walls" theme setting, defaulting to true.
  • Add floor opacity and texture rotation settings.
  • Check for invalid/unhandleable shapes before attempting to add them to the map.
  • Show error notifications for invalid shapes or other problems when adding geometry to the map.