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Releases: mcglincy/dungeondraw-foundry-vtt

3.0.4

06 Nov 21:51
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  • Fix snap, broken in v12. This also fixes doors not properly splitting walls.
  • Update npm package dependencies to fix vulnerabilities.

3.0.3

06 Nov 05:06
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  • Mis-build, please ignore :P

3.0.2

06 Jul 15:58
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  • Prevent DungeonLayer from drawing all Drawings in scene.

3.0.1

03 Jul 22:48
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  • Rebuild with v12 code merged this time. Whoops.

3.0.0

02 Jul 22:18
da7c9cd
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  • Foundry v12 compatibility.

2.3.0

08 Apr 03:05
62e5d13
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  • Add setting to control whether to make Foundry walls.

2.2.0

08 Apr 02:05
4e3b6da
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  • Move sidebar to subcontrols so that DungeonDraw will not conflict with the camera views [ by @tvandort ]

2.1.0

04 Aug 22:21
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  • Resolve issue with Sequencer by using PIXI filters lib included with Foundry (by IHaveThePower).

1.2.2

15 Jan 17:33
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  • Fix module.json to remove v10 warnings (by @TooPick).
  • Fix dependabot security warnings.

1.2.1

08 Nov 22:47
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  • Tweak per-theme invisibleWall thicknesses.