Releases: mcglincy/dungeondraw-foundry-vtt
Releases · mcglincy/dungeondraw-foundry-vtt
3.0.4
- Fix snap, broken in v12. This also fixes doors not properly splitting walls.
- Update npm package dependencies to fix vulnerabilities.
3.0.3
- Mis-build, please ignore :P
3.0.2
- Prevent DungeonLayer from drawing all Drawings in scene.
3.0.1
- Rebuild with v12 code merged this time. Whoops.
3.0.0
- Foundry v12 compatibility.
2.3.0
- Add setting to control whether to make Foundry walls.
2.2.0
- Move sidebar to subcontrols so that DungeonDraw will not conflict with the camera views [ by @tvandort ]
2.1.0
- Resolve issue with Sequencer by using PIXI filters lib included with Foundry (by IHaveThePower).
1.2.2
- Fix module.json to remove v10 warnings (by @TooPick).
- Fix dependabot security warnings.
1.2.1
- Tweak per-theme invisibleWall thicknesses.