Skip to content

Releases: mcglincy/dungeondraw-foundry-vtt

0.5.0

14 Nov 19:05
Compare
Choose a tag to compare
  • Fix bug where drawing on a newly-created scene could update the dungeon of the previous scene.
  • Make exterior and interior shadows configurable.
  • Fill in any new config defaults when loading from JournalEntry.

0.4.1

10 Nov 13:33
Compare
Choose a tag to compare
  • Take scene padding into account for floor texture tiling.

0.4.0

10 Nov 02:31
Compare
Choose a tag to compare
  • Add support for floor textures.
  • Add door fill color and opacity.

0.3.1

09 Nov 03:15
Compare
Choose a tag to compare
  • Fix reset defaults.
  • Code refactoring.

0.3.0

08 Nov 17:25
Compare
Choose a tag to compare
  • Dungeon is now persisted in a JournalEntry, tied to a scene via a Note.
  • Redraw map on data changes for all connected clients.
  • Dungeon config (colors, thickness) is now per dungeon/scene and persisted with the dungeon state.
  • Add door shadows.
  • Fix angled door drawing.
  • Fix various bugs wrt wall recreation and client sync.

0.2.0

06 Nov 00:30
Compare
Choose a tag to compare
  • Add rectangle and door deletion tools.
  • Add polygon drawing tool.
  • Switch to background graphics + BlurFilter for surrounding shadow.
  • Add inner wall shadows for diagonal walls.
  • Draw inner wall shadows as continuous lines where possible, to reduce visual overlaps or gaps.
  • Partially fix diagonal-door-of-death bug.

0.1.0

03 Nov 15:42
Compare
Choose a tag to compare
  • First release.